Realistic Character Design for Games

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Realistic Character Design for Games

Miguel Nogueira
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You'll learn how to create Realistic Character Design, focusing on storytelling, using depth psychology, design strategy and other tools.
Get your hands on the course that teaches you an array of fundamental and execution knowledge.

Modeled after popular demand and a survey of what people have been asking me to cover, this course includes a 8 Chapter Series of a total of 30+ lessons on how to design believable game characters, stories, character development and more! 


Pre-order rewards:

  • The first ten people saving a spot in the pre-order will get exclusive mentorship feedback 1on1 on their course, including Q&A, paintovers and feedback sessions.

  • Trailer:

  • Free sample:


What's included?

  • 31 lectures

  • Over 11 hours of video content

  • Real Time & Time-lapse Summaries

  • Project Files (Including Zbrush, Photoshop, Keyshot and Marvelous Designer assets)

Topics covered:

  • Research process

  • Reference studies

  • Unifying different 2D and 3D workflows

  • Character personality building

  • Design philosophy when approaching Characters

  • Software tools

  • Design thinking tools and assets for personal and client work

  • Making your own tools, alphas and custom details

  • Worksheets & Homework examples

Recommended Software:

You can use any alternative to the below, although the process walkthrough covered will be made with:

  • Keyshot

  • Photoshop

  • Marvelous Designer

  • Zbrush

UPDATE: Join the discord in the meantime, if you're signing up:


Buy this

Full course + Pre-order Rewards